Tap Force is a free mobile game that has united a growing group of Chamblee students through shared competition and community. The premise is simple: players progress through levels, unlock loot boxes that can unlock stronger characters, and improve their team. Many students claim that Tap Force isn’t something that they seek out on their own. Many say they first started by being introduced to the game by somebody who already played.
“My friend Brock Ryan convinced me to play,” said Gray Hladish (‘26). “Later, I found out that other people, many of them being my friends, were playing, and I’ve gone on every day since then.”
Some say that the game’s randomness has drawn them in and kept them playing.
“The competitive aspect of the game gets me, since I know people who play, but also the gambling aspect can add extra fun,” said Mina Overway (‘26). “The aspect of chance that’s involved with the game makes progressing more enjoyable and more chaotic, which is entertaining.”
The competitive nature of many students also keeps them hooked into the game.
“[I love] the joy of opening capsules and orbs, and hopefully getting more characters so my team gets better,” said Hladish. “Since I’m competing against a bunch of other people that I know in the school, the pulls I get are even more hype.”
Tap Force has become a routine for many students, since the game rewards daily login with free in-game items. Students sometimes find themselves logging in every day to keep up with their friends.
“I usually wake up, and then… I’ll go on [Tap Force] and open up a bunch of shops,” said Hladish. “Whenever I’m bored or not doing anything, I will get on my phone and try to beat some levels.”
Beyond the gameplay, Tap Force has created a very strong community among the students who play it.
“We have a group chat; they actually text way too much. I sometimes get hundreds of messages from it every day, to the point I’ve had to mute it,” said Overway. “There is also a club, so I would say that the group is very connected, and I’ve gotten to know a couple of people better now because of it.”
Despite its growing popularity, some students acknowledge that Tap Force will not appeal to all audiences.
“I started playing it, and I was like, ‘I don’t like this game that much.’ So after a week of playing, I stopped,” said Michael Nickolov (‘26). “I eventually got back on, but I can acknowledge that the game isn’t for everybody.”
Many players still recommend that any students play Tap Force and join the community.
“I would definitely recommend [Tap Force] to anybody,” said Brock Ryan (‘26). “It’s a great time.”
